Contenido
Bachelor of Fine Arts in Digital Art and Animation
The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. Rather than simply teaching students how to use current tools and software, the BFA program emphasizes the development of foundational skills that remain relevant and useful regardless of the technology or medium. Students who successfully complete this program will have the skills to produce powerful, affecting imagery in a professional studio environment.
Admissions Information
Candidates for the Bachelor of Fine Arts in Digital Art and Animation program must have a strong foundation in drawing and art concepts and be open to constructive feedback on their work. Candidates must provide an art portfolio of 15 to 20 samples of artwork and should have experience with drawing and other fine arts disciplines such as painting and sculpture.
Topics Covered
Students who successfully compete the BFA program will possess the following:
* Extensive production experience in both 2D and 3D animation, as well as an area of greater focus that enables students to target a specific sector of the industry according to their interests and abilities.
* Excellent drawing skills, including an understanding of how to maintain and continually enhance their craft throughout their career.
* Strong storytelling abilities, including visual storytelling, literary traditions, story through dialog, story through acting, and cinematic conventions.
* Familiarity with modern studio processes, including the ability to use current tools and software, as well as the ability to learn new software while maintaining a strict production schedule.
* Professional work habits and attitude, including knowing how to utilize and integrate professional criticism into their work.
Career Outlook
Some of the roles that BFA graduates have assumed include:
* Props and Environment Modeler
* Texture Artist
* Character Modeler
* 3D Lighting and Camera Designer
* Character Rigger
* Character Animator
* Effects Animator
* Storyboard Artist
* Cinematic Animator
* Conceptual Illustrator
Recommended Course Sequence Chart (BFA)
Semester 1:
Introduction to Animation - Theories and Techniques I
The Language of Drawing
Art and Technology
Visual Perception
Storytelling
History of Film and Animation
Semester 2:
Acting for Animation
Advanced Animation - Theories and Techniques II
Tone, Color, and Composition
Basic Life Drawing
Human Muscular, Skeletal, and Kinetic Anatomy
Visual Language and Film Analysis
Semester 3:
Advanced Life Drawing
Animal Muscular, Skeletal, and Kinetic Anatomy
Two-Dimensional Raster Graphics and Animation
Introduction to 3D Animation
Two-Dimensional Animation Production
Semester 4:
Three-Dimensional Design and Sculpture or any course from the Elective Requirement list.
Character Design
Two-Dimensional Vector Graphics and Animation or any course from the Elective Requirement list.
Three-Dimensional Character Animation
Two-Dimensional Vector Animation Production
Semester 5:
Acting through an Interface or any course from the Elective Requirement list.
Perspective, Backgrounds, and Layouts
Three-Dimensional Environment and Level Design
Story through Dialogue
Storyboards
Limited-Scope 3D Production
Semester 6:
Voice Acting for Animation or any course from the Elective Requirement list.
Introduction to Applied Math and Physics
Graphics for Gaming or any course from the Elective Requirement list.
Cinematography
Three-Dimensional Animation Production
Semester 7:
Conceptual Illustration and Visual Development
Digital Post-Production or any course from the Elective Requirement list.
Fundamentals of Music and Sound Design or any course from the Elective Requirement list.
Portfolio
Capstone Project I
Semester 8:
Cinematic Animation or any course from the Elective Requirement list.
Media and Ethics: A Social Science Perspective
Introduction to Scripting and Programming
Introduction to Intellectual Property and Contracts
Capstone Project II
Degree Total: 144 minimum