Bachelor of Science in Computer Science in Real-Time Interactive Simulation - Bilbao - España - DigiPen Institute of Technology Europe-Bilbao - I32162

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Bachelor of Science in Computer Science in Real-Time Interactive Simulation
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DigiPen Institute of Technology Europe-Bilbao

Bachelor of Science in Computer Science in Real-Time Interactive Simulation - Bilbao - España

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Bachelor of Science in Computer Science in Real-Time Interactive Simulation

The Bachelor of Science in Computer Science in Real-Time Interactive Simulation (BSCS) is a four-year computer science degree focusing on the technical aspects of computer graphics and simulations. Students begin with a solid foundation in mathematics, physics, and programming, then apply that knowledge in yearly team-based projects where they design, program, test, and finally release their own fully playable games to the public. Those who successfully complete the BS in Computer Science in Real-Time Interactive Simulation program will have gained the knowledge and skills to produce highly complex software systems at a professional level.
Admissions Information

The ideal candidate for the BSCS program will have strong math, science, and problem-solving abilities and have completed math through pre-calculus prior to attending DigiPen; additional courses in computer science and physics are recommended.

Topics Covered

Students in the BS in Computer Science in Real-Time Interactive Simulation program will learn how to:

    * Program a variety of simulations and games, including text based, two-dimensional, and three-dimensional games.
    * Draft game design and technical design documents to aid in the scheduling and organizational aspects of game production.
    * Implement efficient graphical user interfaces (GUIs), including the management of windows, menus, and dialog boxes.
    * Create robust artificial intelligence algorithms to serve as the cognitive processes for computer controlled game objects.
    * Apply concepts such as computer networks, TCP/IP, and internet programming to a multiplayer video game environment.

Career Outlook

Graduates of the BS in Computer Science in Real-Time Interactive Simulation degree program are ready to pursue a variety of entry- and intermediate-level positions in the areas of software engineering in general and video game development in particular, including:

    * Software Architect
    * Quality Assurance Engineer
    * Gameplay Programmer
    * Engine and Tools Programmer
    * Artificial Intelligence Programmer

Recommended Course Sequence Chart (RTIS):

Semester 1
:

Linear Algebra & Geometry
Computer Environment
High-Level Programming I - The C Programming Language
High-Level Programming I Lab
Project Introduction
Composition
Art Appreciation

Semester 2:

Calculus and Analytic Geometry I or Vector Calculus I
High-Level Programming II - The C++ Programming Language
High-Level Programming II Lab
Game Implementation Techniques
Project I
Composition
Society & Technology or Gender & Ethnic Stereotypes in Media & Games

Semester 3:

Calculus & Analytic Geometry II or Vector Calculus II
Computer Graphics I
Advanced C/C++
Operating System I, Man-Machine Interface
Project II
Motion Dynamics

Semester 4
:

Waves, Optics, and Aerodynamics
Computer Graphics II
Computer Networks I, Interprocess Communication
Data Structures
Project II
Linear Algebra

Semester 5
:

Advanced Computer Graphics I
Low-Level Programming
Algorithm Analysis
Discrete Mathematics
3D Computer Animation Production I
Project III

Semester 6:

Curves and Surfaces
Advanced Computer Graphics II
Software Engineering
Computer Science or Physics Elective
Project III
An elective of the student's choice from any department at DigiPen

Semester 7:

Art Elective
English Elective
Computer Science or Physics Elective
One of MAT 350-359, MAT 361
Project IV
An elective of the student's choice from any department at DigiPen

Semester 8:

English Elective
Graphics File Format & Data Compression Techniques
Computer Science or Physics Elective
Project IV
n elective of the student's choice from any department at DigiPen

Degree Total: 154 minimum

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